showreel

Showreel 2011

This is my current showreel for 2011. It covers project from the last two years. I hope you can find inspiration from it, you can view a full reel breakdown here.

backyard

Backyard | Waterfall & Infinity Pool

This project is a technical self-promo piece concentrating on nCloth, Fluids, Physical Sun and Sky, Final Gather, Caustics, Global Illumination, and the Ocean Shader. Completed summer 2010.


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kitchen

Kitchen | Proposal

This was a promotional piece for Exemplum to get into the kitchen appliance section of the market. I created the brushed metal shader, used IES lighting under the cabinets, lit using Final Gather and Global Illumination, as well as modeled and textured the layout, and some appliances. Completed in 2010.

hobie

Hobie Cat | Pro Angler

This interactive demo for Hobie Cat using their Mirage Drive to demonstrate why their product stands apart from competitors. I created the environment, ocean, lighting, and color corrected all of the shaders. This was completed in 2009.


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parkingLot

Parking Lot | Matchmoving

This match moving test is created using rigid bodies and a custom HDRI image This was completed in 2010.

parkingLot

Virgin Mobile | Rumor 2

Marketing piece for Virgin Mobile which included a :30 second commercial, interactive feature demo, as well as a phone simulator and emulator. Addy Award winner in 2010.


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cafe

Cafe

This is a cafe project I created using Maya and Realflow, the reason for this project was to learn more about caustics and Realflow. This was completed in 2010.

pit

Hasbro | G.I. Joe PIT

This Hasbro toy was based off the blockbuster movie G.I. Joe. It was a point of purchase interactive demo. I created the tire tracks in the sand, did the smoke from the tires and modeled, textured the top half of the toy, lit and composited the intro as well as the demo. This was completed in 2009.


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chuck

Hasbro | Chuck my Talking Truck

This is a point of purchase demo where users can interact with the toy before buying it. I did all of the 3D and design work for this demo. This was completed in 2009.

hk

H & K | Website Proposal

This was a perspective client for Exemplum, I modeled and textured the bottom half of the gun as well as created the lighting and compositing. This was completed in 2010.


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