Car Suspension Rigging with Maya
Mar 2, 2011
We are going to rig the front suspension of a car, rigging is very important and it can range from extremely easy rigs to very technical and difficult rigs. This lesson we will cover point, aim, and parent constraints. As well as the joint tool, ik solver, and stretchy joints. This is a fun tut, so make sure you check it out!
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2 Responses to “Car Suspension Rigging with Maya”
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INt
nice man!!!!!!
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admin
Thanks!





